WebGL

How awesome would be if we could controler the powerful GPU from the browser using JavaScript? Well, we can with WebGL. The WebGL has limitation if we compare with modern OpenGL, but it is still offer a great way to create 3D graphics in the browser. Canvas and WebGL Context The <canvas> element is the HTML element that we need to use to access the WebGL context. The WebGL context is the object that we will use define programs, shaders, buffers, etc. ...